State of Decay 2 Achievement Art Friendship Is Magic

Introduction

Welcome achievement hunters!

I love hunting for achievements on games that are "me" and State of Decay is right down my alley.
Postapocalyptic shooting, looting, base building, permadeath, mysterious AI, oof! then many qualities!

The juggernaut edition comes with all current existent DLCs including the big ones: Heartland and Daybreak which each has its ain little game space and achievements.

As for the walkthrough or gameplay its fairly like shooting fish in a barrel, you get story missions and side objectives, when you get out the game it might accept a minute or two for the missions to re-appear on your map.

The exception to the above is enclave missions in the main campaign story that, if ignored long enough, will disappear forever merely dont worry, another enclave volition move in after a while but the previous enclave might stay permanently hostile to you.

However, some missions have multiple checkpoints and if yous exit the game, you lot will have to start the whole mission over which is supper annoying if you have to drive to four different places all over the map, drive to 2, decide to take a pause for lunch, come back and notice out yous have to start all over again.

Yous will have to play Heartland one and a half times, since some survivors can only exist recruited in a specific story: Keesha for Quincy's story and Brock for Larisse'due south story and Quincy/Larisse has also an specific achievement tied to what they can each build at base. At that place is also a selection betwixt Isaac and Vic afterward surviving a siege at domicile base of operations an hour or so into the story.

As for difficulty, it does affair for achievements but y'all can alter difficulty mid game with a few rules, so do check out the section I wrote beneath warning near it.

If achievements wont unlock for you, attempt reconnecting your steam and xbox accounts by going to multiplayer (bottom left at the principal menu) and clicking on managing account link, and so leave the game and restart it, achievements should unlock as you become into the main menu once again.

If you take trouble with the linking of steam-ms accounts, try resetting yoour credentials like instructed here: https://steamcommunity.com/app/495420/discussions/0/3100105230746020366/

If yous have a question or you have a comment that can ameliorate the guide please get out a annotate below.

Alright then!
Lets go started!

Edit: Cheers for the awards! 🙂

Campaign Story Info

Achievements volition be naturally unlocked every bit you progress the game, some are affected by difficulty so bank check the next section on how to alter difficulties to discover out what you keep and lose when doing and so or.. you know, you lot can start a brand new game in Nightmare and have fun.

Story Progression

To stop a campaign yous need to destroy ALL plague hearts in your territory, choose a Leader and when that's washed, finish the Leader's Legacy mission.

Each grapheme has a leader trait out of 4 (Warlord, Trader, Sheriff and Builder) they are randomly assigned and so you lot choose one of these characters as a leader, its leader trait volition unlock the Legacy concluding missions.

Y'all can read more about legacies and their bonuses hither:
https://state-of-decay-two.fandom.com/wiki/Legacy_Boons

Equally for plague hearts, in almost playthroughs at that place volition be already marked downwardly in your map, if they aren't, I suggest finding a Survey car and roam the principal roads looking for them, a drone that you tin can unlock with the concluding command center upgrade volition too help with this.

Final Mission and New Game +

Right earlier the final mission, the game will ask you if y'all are ready to terminate the entrada since when you terminate a campaign, the community (map salvage file) volition exist deleted, you volition lose everything in your base and globe except for all your survivors and all the gear they tin carry (rucksacks included) just you tin can only cull up to 3 survivors for the next playthrough, the rest of the survivors volition exist there in a community pool.

So the general thought is to reach the final mission, load upward the iii survivors you want for the side by side playthrough with everything you want then start the game.

When you plan to go for [Over the Rainbow] and [Tried and Tested] you should plan your four playthroughs appropriately including which type of leader you have already washed and which type of leader you want for Nightmare Legacy missions.

Vehicles

The motorcar is your most valuable friend in State of Decay 2, I miss mowing downwardly hordes as easy equally in SoD i only its alright, if you like that playstyle you can sacrifice some base options to make your car more than sturdy with the autoshop facility but in general, the motorcar will break downwards easy if you just crash into every zed you see.

Although, I read that if you hit them in reverse, with the dorsum of your automobile, the damage wont be every bit bad.

I strongly suggest y'all bring at least an extra gas cas and repair kit, you never know when yous could become stranded out there.

I preferred lite and fast vehicles the best, fifty-fifty if they only had four inventory spaces, getting quick where I wanted to become was more important to me than bringing back ii or 3 actress rucksacks.

Weapons

The best weapons can be constitute in weapon cases and each map has a predefined spot where you tin can find these. Bank check out this link: https://state-of-decay-2.fandom.com/wiki/Weapon_Cases

The images in the link, the maps, will tell you where the best loot is in your map, most of these cases are subconscious backside rocks or within shipping containers, some y'all need to climb on something to go to it.

Tried and Tested Achievement

Tried and Tested
Consummate the legacy arcs for all four leader types while in a Dread Zone or a Nightmare Zone.

This i gets its ain section since its a big ane.
I suggest you tackle these legacy arcs in a sure order and by gathering strong survivors and equipment from playthrough to playthrough.

Since you can bring 3 survivors from run to run, your get-go playthrough should be focused on something easy that gives you lot practiced survivors and rare gear.

I propose you opt out of starting with the normal survivors and getting random ones instead (even though Im not sure its possible if its your first time), the affair is, rolling the dice can get you good survivors with neat traits and quirks like Driving, Fishing, Lichenology, etc. (see: https://land-of-decay-2.fandom.com/wiki/Quirk_Skills)

If y'all tin can grind Daybreak for a day, you can become a Cherry-red Talon Survivor which is ane of the best survivor builds out there.(See: https://land-of-disuse-2.fandom.com/wiki/Red_Talon_Contractors)

Too to get the best weapons, yous can grind weapon cases spots (run across: https://land-of-decay-2.fandom.com/wiki/Weapon_Cases), check the boodle maps in the link.

Now lets talk about the legacies, if y'all get a legacy in Dread manner, the legacy wont be useful in Nightmare mode so you have two choices:
ane)Play in Nightmare fashion from the start
2)Play in Nightmare fashion without any Legacy

I suggest the 2nd one, legacies are super useful but not as useful as playing some missions in Dread instead of Nightmare.

Cheque the Adjacent section for more info on how to tackle this accomplishment.

Nightmare mode and Irresolute Difficulty Mid Game

Difficulty

Nightmare manner might audio super difficult simply its more annoying than hard.

The hordes are very unforgiving and are everywhere simply with a couple of good survivors you shouldn't have bug tackling this manner.

You volition as well have extra base AND item crafting costs, morale penalties, more zed siege threat, increased consequence of plague and damage on your survivors, more hearts, homo enemies often headshot you, less loot, less vehicles.

In nightmare everything above is extra but too your survivors consume more than, ferals travel in pack of 3 (which volition probably become you killed if you lot dont have an energy drinkable to outrun them), the XP gains are penalized, you wont be able to take a dump without some zed hearing you and humans will headshot you within seconds.

You can read more about difficulty hither:
https://country-of-decay-2.fandom.com/wiki/Difficulty_Options

Red Talons and New Game+

But all is not lost! You lot can bring your best 3 survivors from previous playthroughs and all their gear (rucksacks included) into the run you plan for Nightmare.

The best survivors are from the Crimson Talon visitor which you can purchase with prestige points which you can get from playing Daybreak mode.


Crimson Talon survivors take amazing abilities, in fact, their four cadre traits are and so special than when you lot max them out, they have ALL the abilities of all four core traits specializations making them the best survivors in the game. As for their quirk trait, the ones with Infrastructure and Hacking are the best in my stance. When you recruit a Red Talon Operative, their quirk trait volition be random only you can dismiss the operative if you dont similar this trait (you can see his trait if yous choose to Learn well-nigh Survivor) then dismiss him/her to get your prestige points refunded.

A survivor with Lichenology, Fishing or Recycling are likewise nifty picks.
Check out a full list of them hither: https://state-of-disuse-2.fandom.com/wiki/Quirk_Skills

Human being Enemies

Nightmare Humans enemies are lethal, the only like shooting fish in a barrel way to kill them is with headshots or lots of explosives, they have tons of health otherwise and they tin can go downwards similar 6 or seven times until they finally dice. So yep, try to headshot these bozos, bring a cherry-red talon or someone with gunslinger so you can aim for the head more hands.

You lot might want to attract hordes of zeds to their base simply exist mindful that once a zed sees you, he will ignore everything else to get you, fifty-fifty if there is another human nearby shooting shotguns around its confront. Having both zeds trying to consume you AND humans trying to blow your caput off is super dangerous simply its a feasible option. A car honk might be handy hither.

Since humans are so deadly, I feel like the Builder legacy is the easiest Legacy to end upwardly in Nightmare mode since the final mission involves killing a small group inside your base where everyone can assist you.

Side by side is the Trader'due south, since you lot also have backup in the terminal fight and its potentially the only fight if you do the legacy mission. This is the legacy I advise yous use for Nightmare mode.

The Warlord mission will accept you around town threatening or fighting with enclaves with but a follower every bit backup.

Merely the Sheriff final battle is

the worst

you have to fight 6 enemies at once instead of the usual 3 without backup, sure, if you kill the leader the residue volition terminate, but its really difficult to find him among all the rest.

For my recommendation: Dread Builder->Dread Warlord->Dread Sheriff->Nightmare Trader

Or you lot can switch Builder for Trader, Dread Trader volition give you 4k influence at the offset of a Dread Zone and leave Nightmare Architect for the terminate, which is the easiest legacy to terminate.

Changing Difficulty

One time you have your survivors fix, y'all can start a nightmare way OR to make information technology easier, start the game in Dread mode instead then change the difficulty mid game.

When you modify difficulty you keep:

  • Stash
  • Survivors & their gear
  • Influence
  • Resources
  • Parked Cars

Map gets reset and so y'all lose:

  • Your base ( You get sent back to the default one, yous DO NOT become refunded )
  • Your enclaves
  • Your plague hearts
  • Your outposts

Be careful when changing to a higher difficulty, survivors eat more than, facilities cost more.
There are a ton of plague hearts so I recommend yous bring a lot of explosives (I loved C4)

Since the map gets reset y'all tin farm rare boodle gun cases this fashion also as armed services outposts.

https://youtu.be/0QYVeTS6kfs

Plague Hearts


Plague Hearts look very difficult to handle but with some smart moves, you can learn how to kill them quickly.

Just recall that after the plague heart loses a certain amount of wellness it will explode with a gas that Volition permanently hurt yous and give you a lot of plague IF yous stay near it, information technology volition also call for assist (and spawn some zeds nearby) so run away when it starts to explode.

You can tell its about to go off when information technology lights up and gets bigger like in the picture in a higher place.

One strategy to kill a plague centre is to sneak into the plague center house, kill the 4 plague zombies that spawn in there, put some remote detonated explosives, wail on it until its most to explode for the commencement time and RUN!

Detonate the explosives from a prophylactic altitude. 2 or 3 C4 explosives should do.

You lot tin can likewise snipe the middle with a proficient weapon, only its very tricky since the centre must exist in the line of sight through a window or something. A BFG that you can buy from 1500 influence should do the pull a fast one on in 2 shots simply be ready to run because they are super loud.

Another way is to constitute an outpost nearby if you lot can, the zeds cant spawn inside a condom zone, so you can just wail on it similar its shown in the video.

https://youtu.be/9RGQnlhmm44

Want to share your plague heart strategy or video? leave it in the comments :)

♡ 𝓡𝓮𝓮𝓶 ريم ♡ suggests:
I apply 3 Grenades and it kill the plague heart super fast , just don't throw all of your nades fast :D one later information technology explode another and some other

Anti-PlagueHeart tactics

Submitted by ZeroGman
I notice the cheapest and easiest fashion to kill a Plague Heart is four piping bombs (I bring half-dozen just in case I suck) and ane of those remote boombox lures.

Step 1: Clear spawned zombies in building.
Step 2: Place remote boombox outside of building on the opposite side of where you lot'll be.
Step 3: Toss 1 pipe bomb (or whatever explosive you utilise) at plague heart
Step 4: Trigger remote boombox
Step 5: Toss the balance of your explosives while crouched at plague center to kill it.
Pace 6: Sneak out of building unless you feel like existence mobbed.

Storyline Achievements (Master Entrada)

You will unlock these as you stop the campaign, some are tied to difficulty level.

The catamenia is: Choose map->Choose Leader->Impale all hearts->Finish Leader Legacy Missions

Map achievements

You will get these as soon equally y'all establish your starting time base on the map.


The Forest for the Copse
Claim a base on the Providence Ridge map.


Dam Fine Territory
Merits a base on the Cascade Hills map.


Tilting at Windmills
Claim a base on the Meagher Valley map.


Ten M Gallon Hat
Claim a base on the Drucker County map.

Difficulty Achievements


Practise Not Go Gentle into That Good Nighttime
Enter a Dread Zone.


Rage Against the Dying of the Light
Enter a Nightmare Zone.


Over the Rainbow
Complete a legacy arc while in a Nightmare Zone.


The First Hurdle
Destroy a plague eye in a Dread Zone or a Nightmare Zone.


Peerless
Kill all plague hearts in a single Nightmare Zone.


Throw Your Love Around
Reach maximum morale while in a Dread Zone or a Nightmare Zone.

Tried and Tested
Complete the legacy arcs for all four leader types while in a Dread Zone or a Nightmare Zone.

Electing a Leader achievements

Yous can elect a leader, then demote him (she/he will only lose Hero status) then elect another.


Nice Moves There
Elect a Sheriff as the Leader of your Community.


Mediocre!
Elect a Warlord as the Leader of your Community.


Can Nosotros Fix Information technology? Yes We Tin!
Elect a Builder as the Leader of your Customs.


Doctor Terminus
Elect a Trader as the Leader of your Community.

Leader Facilities

These can only be built in Big Slots while y'all have a certain leader type enabled.
Y'all dont have to build these in all legacy missions but you should, since, you know, its in that location.


Mercy Hospital
Build the Field Infirmary facility at your base. (Sheriff)


Enemy at the Gates
Build the Sniper Tower facility at your base. (Builder)


Citizens First and Solders Second
Build the Armory facility at your base. (Warlord)


Who Runs Bartertown?
Build the Trade Depot facility at your base. (Trader)

Plague Hearts Achievements

*Heartland DLC has Hearts too, not 100% sure they count, just Im pretty certain they do.


Middle of Darkness
Destroy a Plague Heart.


What We Do in the Shadows
Destroy a Plague Heart at nighttime.


These Dreams
Destroy 5 Plague Hearts.


Total Eclipse
Destroy every Plague Heart in your Territory.

*Depending on difficulty, you might take to destroy from six upwardly to eighteen hearts in a run.

Legacy Achievements

Only consummate a game to get its legacy.


I Am the Law
Complete a campaign with the Sheriff'southward Legacy.


Be Still My Domestic dog of War
Complete a entrada with the Warlord's Legacy.


If You Build It, They Will Come
Complete a campaign with the Builder's Legacy.


Speedy Delivery
Complete a campaign with the Trader's Legacy.

Other


The Next Generation
Start a new Campaign with Survivors from a completed i.

Chores and Killing Achievements

Most of these counters carry from playthrough to playthrough unless its specified.

Easy ones


Toothpaste Piñatas
Search x Containers.


No Stone Unturned
Search 100 Containers.


Alienation and Clear
Secure 5 Sites past exploring every room and killing every zombie.


Every Piece of Trash in Boondocks
Secure 25 Sites by exploring every room and killing every zombie.


Sorry for Political party Rocking
Destroy an Infestation.


The Purge
Destroy 10 Infestations.


I Got You a Pony
Deliver a Rucksack to your Storage Facility.


I Got You a Pack Mule
Deliver 50 Rucksacks to your Storage Facility.


Welcome to the Jungle
Recruit a new Survivor to your Customs.

*You can recruit a new survivor in the primary campaign past doing side missions for enclaves or devious survivors, when you get an enclave to Allied, you can recruit ONE of their members, the rest will leave boondocks. Use the Learn More about Survivor pick to option the best ane.


No More Strangers
Earn enough Standing to promote a Recruit to Citizen.


Gotta be Larger than Life
Earn enough Standing to promote a Citizen to Hero.


Bring the Brouhaha
Cause a commotion while searching a Container.


Structure Consummate
Build a Facility at your Base.


Paradise Metropolis
Build x Facilities at your Base.


Through a Glass Darkly
Survey 5 Sites with your Binoculars.


Silent Cartographer
Survey 50 Sites with your Binoculars.


Friendship is Magic
Work with 5 Enclaves to make them your Allies.


Can Buy Me Love
Earn Influence by selling 10 items to Enclaves.


Black Friday
Spend Influence to buy ten items from Enclaves.


Sayonara
Have a Survivor inside your Community die.


Property Downwards the Couch
Switch to a different Survivor when you lot get Fatigued.

*When your character has the Zzz symbol on their blue stamina bar, talk to some other survivor and switch characters, yous can also go information technology if you do this from the survivor roster, I believe.


Phone call Me Any Anytime
Call in a Radio Control.

*You tin open up the radio past opening your inventory and so pressing the appropriate primal.


Citizen Z
Telephone call in 25 Radio Commands.


Rucks in Trucks
Transfer an item from a vehicle's inventory direct into your base.

*With the trunk open up, look in the bar below to run into which button yous need to printing to instantly transfer items from the trunk or your inventory into the stash.

Killing Achievements


Flash Mob
Destroy a Horde.


Oversupply Control
Destroy 25 Hordes.


Blind Justice
Impale a Feral.


Barley and Spoiled Blueberries
Kill a Bloater.


From the Top of My Lungs
Kill 4 Screamers.


Glutton for Punishment
Kill a Juggernaut.


No Gut, No Glory
Kill a blood plague juggernaut.


Piggyback Ride
End off a Juggernaut with a melee execution.

*After the Jugg stumbles for the 3rd time, information technology will have a knee, quickly run to it and printing the button to melee execute it.


Fly Your Freak Flag
Earn 1000 Influence from killing freaks.


Puppies and Kittens
Kill 100 Zombies.


Walkers and Biters
Kill 1,000 Zombies.


Others and Wights
Kill ten,000 Zombies.

*These iii counters are agile across playthroughs but I read kills made by followers or friends in co-op do not count. Best manner to grind this is to drive around killing hordes with a sturdy vehicle and lots of kits.

Kiffaz reports you lot can get this while playing Daybreak.


Route Warrior
Impale 50 Zombies with your car door.


Am I the But One Zen Around Here?
Kill X plague zombies with crossbows. (50)

Difficulty Based Achievements

Close Call
Destroy an Xl Horde (a large horde with two Screamers and a Feral) while in a Dread Zone or a Nightmare Zone.


Is There No 1 Else
Destroy 100 hordes in Dread Zones or Nightmare Zones.


Welcome to the Dread Zone !
Accept a survivor within your community die while playing in a Dread Zone.


Enjoying Your Stay?
Have 3 survivors within your community dice in a Dread Zone or Nightmare Zone.


Chosen for Backup
Play in a Dread Zone or a Nightmare Zone with some other human being.

*Host or Join Multiplayer


Pound of Mankind
Craft a example of majority plague cure while in a Dread Zone or Nightmare Zone.

*Y'all tin do this in the Infirmary.

Blood Farmer
Extract 20 plague samples from plague juggernauts in a Dread Zone or a Nightmare Zone.

*You lot dont need to go the kill, your other survivors tin can kill it.
Yous only need to pick upwards the package.


True Grit
Survive until Day 100 while in a Dread Zone or a Nightmare Zone.

*Building a stable community is actually easy with the correct facilities and outposts, equipping your survivors with good weapons is a must to survive heavy sieges, I like assault rifles and BFGs.

Twiggy The Giraffe reports: It turns out the answer is no, joining a MP game will Not reset the Truthful Grit achievement if the player joining you lot is playing on Green Zone. Equally long as it's not You lot, the host, who is playing on Green Zone at whatever given time (don't switch to Nightmare or Standard either!), you should be fine and the accomplishment will not lock. c:

Lethal Update

With the new steam update, we take the new Lethal Difficulty achievements.
Luckily for us, we dont have to fight humans or stop the story to 100% this new update.
Unluckily, this fashion is really, actually hard.
So i propose you bring your best survivors packed with your best weapons to this i since yous need to kill a Lethal difficulty Plague center AND juggernaut.


Bless Me Now With Your Fierce Tears
Begin a session with minimum difficulty fix to Lethal.

IF you are not getting this ane when yous make your first settlement, there is something incorrect with your link to your microsoft account, go out to the main card and go to multiplayer to restore information technology.
I have a section effectually here about it if you go along having trouble.


Lilac and Spoiled Gooseberries
Kill 25 blood plague bloaters.

Bloaters are found every infinitesimal or and then if you stick to the primary roads, yous will accomplish this one while looking for the Jugger or the middle.


Recollect Biomass
Impale a plague eye with minimum difficulty set to Lethal.

Plague hearts are very mutual in this difficulty and you lot can find them direct away on Twenty-four hours 1.
If yous are having problem locating one, utilise the radio.
Best style to kill this one is using nightmare way tactics, or cheese it past sniping from the top of a automobile if found in a location with lots of windows like a gas station or small shop/building.


Barbershop Quartet
Kill i each of the iv blood plague freaks with minimum difficulty set to Lethal.

Every freak but the Juggernaut can be found straight away on Twenty-four hour period one, for the Jugger, you might need to look until the first of Day 2 for them to show up. I found my start jugger right outside my base after my outset night, heck, it wasn't even daylight however on Day 2 and he was in that location.

Specialization and Bounty Broker

Specialization

You get these when you go enough XP in a specific core skill to become it MAXXED, go into your character screen and level information technology up into an specialization to unlock the achievement.


I Ran So Far Abroad
Cull a Specialization for the Cardio skill.


Knowing is Half the Boxing
Choose a Specialization for the Wits skill.


Wax On, Wax Off
Choose a Specialization for the Fighting skill.


Brusque Controlled Bursts
Cull a Specialization for the Shooting skill.


The Game is Afoot
Accept a bounty from the Compensation Broker.

*The Bounty Broker is always marked at the heart of your map, become in that location, talk to him and accept a bounty.


It Looks Proficient on Y'all, Though
Unlock an outfit by completing a bounty from the Bounty Broker.


Bounty Collector
Complete 5 bounties for the Bounty Banker.


Collect 'Em All
Consummate 25 bounties for the Bounty Broker.

Special Achievements


War Rig
Use the Car Shop to create an armor upgrade and utilize it to a vehicle.

*Crafting upgrades cost a bunch of material resources and parts, be mindful of your base running
out of material resources when crafting these! Apply the key by visiting the parking spot of the car you desire to upgrade.


Men Without Hats
Shoot the helmet off an Armored Zombie.

*But shoot the zombie in the caput several times until it comes off.


Should Have Read the Alarm Characterization
Contract claret plague by using a plague consumable.

*You can craft or purchase these, its specially easy with Issac in Heartland.
Some have long timers simply since your plague level wont decrease hands, its fine.


New Lease on Life
Use a training manual to retrain a specialization.

*Every Fri and Lord's day, y'all might go a visit from a Mysterious Trader in the principal entrada.
He appears randomly on those days (real life friday and sunday) and sells retraining books for 1500 influence. Buy 1 of these books and switch to a graphic symbol who has already an specialization, the book volition enable him/her to retrain the specialization.


Sie sind das Essen und wir sind
Shoot off a Flare (or volunteer to help someone who does).

*Join a multiplayer game (heartland or base) or host one.
You lot tin can host one by having hosting enabled, going to the radio and ask for assist.


88 Miles Per 60 minutes
Hit top speed while driving a Road Racer and wearing any puffy vest from the Closet.

Howdy Howdy Howdy
Kill three zombies in 3 seconds with a revolver, while wearing any cowboy lid from the Closet.

*The hardest part for this achievement is finding a cowboy chapeau, y'all will eventually notice them while you loot places, I constitute three of them while looting houses, so I think houses has a higher chance of giving you a cowboy lid. The revolver (non pistol) I constitute from a plague heart, y'all can probably become one from the Compensation Broker faster than letting the RNG requite you one.
https://youtu.be/-qgB8KaZyVU

Heartland Achievements

Survivor Recruiting Achievements


The City-Raised Farmer
Recruit Malik into your Heartland community


The Last Soldier
Recruit Captain Logan into your Heartland community


The Eager Inventor
Recruit Keesha into your Heartland community

*If you play as Quincy, you get Ray story and Keesha, if you play Larisse, you become Nat story and Brock.

You cant take both in a single run.


The Crafty Scoundrel
Recruit Brock into your Heartland community


The Desperate Hubby
Recruit Vic into your Heartland community

*Again, if you lot get Vic you wont be able to get Issac and viceversa.

You lot cant have both in a unmarried run.


The Mournful Father
Recruit Isaac into your Heartland customs


The Lonely Survivor
Recruit Chavez into your Heartland community

*Chavez will appear afterwards fighting the unexpected siege at your base.
Chavez tin can be found northwest of the airplane crash, within a cave, he should radio you for help if you lot are nearby.


The Grumpy Hunter
Recruit Reba into your Heartland community

*Reba volition appear around the same fourth dimension equally Chavez, she is in a house on your way to the Wilkerson'due south Enclave (Northeast of your base)


The Shy Maker
Recruit Diana into your Heartland community

*Diana will exist recruited afterward you aid her in one case almost a farm barn in the middle bottom of the map and the next time near the E bridge out of Marshall. Some people say this should be done earlier y'all destroy the plague wall at the plane. You should become a call while almost those places.


The Helpful Hacker
Recruit IzzBee into your Heartland community

*She is the concluding survivor you will probably recruit and appears well-nigh spencer's manufacturing plant after the plague wall on the plan is gone.


Full Firm
Recruit 8 different survivors in a unmarried game of Heartland.

Recruit everyone listed above (except the one or the other guys), you become the thought.
Dont permit them die!


Such Wonderful Toys
Use the Weapons Depot to arts and crafts all 4 of the Network weapons in Heartland.

*You lot can only do this 1 with Quincy as a starter survivor in your base.


Max Would Exist Proud
Use the Vehicle Depot to craft and use all three vehicle upgrade kits.

*Y'all can only exercise this one with Larisse equally a starter survivor in your base.


Two Heartlands Beat As I
Play Heartland in multiplayer as the host or client


Heartlandia
Complete Heartland while playing alone

*[Later on you lot complete the game, It doesn't restore a final checkpoint, it but revives the last wall and puts you nearby, it wont delete anything else]


How Red Was Our Valley
Complete Heartland as the host or client in multiplayer

*Inquire for help just earlier killing the final plague wall, once other players join, finish information technology together and this will unlock. Plague walls get extra health the more players there are.


Plot Armor
Complete Heartland with both of your starting survivors alive


Trumbull Valley Choir
Impale 25 plague screamers in Heartland


Hunting the Hunters
Kill 25 blood ferals in Heartland


They Grow 'Em Big Around Here
Kill 25 blood juggs in Heartland


Tear Down That Wall
Destroy a plague wall in Heartland

*At that place are 5 plague walls in a single game, its story related.


The Walls Came Tumbling Down
Destroy 20 plague walls in Heartland

*Because in that location are but v walls in the game, y'all will need to replay the last battle several times to grind this one (or do multiple story runs), not sure if a multiplayer wall kill counts but is highly probable.

Heartland Achievements (Cont.)


Undeadly Efficiency
Kill x or more enemies with a single plague buster

You lot get plague busters almost the finish of the game, in one case you take 1, go where lots of zeds are, piss them off and get on a car, their screams volition attract more and more, once its ready, wham!


CLEO Can Y'all Hear Me?
Complete ten CLEO sieges using the CLEO relay in Heartland

*Izzbee will allow yous build the CLEO relay in your base


Heal Thyself
Utilise plague cure on your ain survivor 100 times in Heartland


Playing Md
Use plague cure on another survivor 100 times in Heartland

* You can do both Heal Thyself and this achievement at the same time if you practice this method.
When you administrate a cure to a follower, it will count both for Playing Doctor and Heal Thyself.

Its been reported yous dont need to be fully infected, but being able to employ the cure to remove any % of infection works.

And so, the best use of 100 plague cures is to switch to your follower and then let him administer the cure to your chief.

But to get 100 plague cure needs a lot of time and influence then hither are some tips:

  • Go Izbee to get that sweet, sugariness influence gain through making parts, if you can speed it up with a mod, even better.
  • The withal facility also gave me a lot of coin merely slower by using the extra nutrient.
  • CLEO drops have rucksacks and not bad guns you can sell.

At present, with that influence, buy plague samples from the Doctor and Vic/Isaac, if you are desperate you can purchase cures besides. Get a Lvl 3 farm converted to meds so you can make normal cures, you will need 100 of them for these achievements.

One time you have the cure, merely grind at a plague wall like I did, its important for the wall to be around a huge safe infinite and then you can grind in peace. Check out the video below, skip a footling ahead so y'all can see that you tin alternating betwixt two characters to make it faster and faster.

The grind should have around 50 minutes if you havent used cures at all.
https://youtu.exist/gBJ6MlalkKY

Shots in the Dark
Discover all six dissimilar Echo Labs guns in Heartland during a unmarried playthrough equally the host

* The Echo series guns can but exist plant in abandoned armed forces outposts, med tents or roadblocks, they are usually in rectangular green/dark blue crates but they can be sometimes found in other containers like wooden crates and shipping containers.

Y'all volition observe most of them in Marshall on the e side where the armed services setup a big operation confronting the plague walls simply failed.

The guns spawn in the crates at random, sometimes you lot might observe 3 echo pistols in a row but I am pretty sure there is a very high chance you tin can observe all the guns in a single run, the game keeps track of what yous are left and will give you lot the concluding gun in the final place yous await, well, this is not confirmed but its my theory after I read virtually what other people were saying in reddit and the forums.

If you want, y'all can stash all the guns you take found instead of selling them, people say they become information technology even though they sold some of them though, other people say it will improve your chances of finding them all if you keep them.

If yous are all the same missing a gun, make 100% sure you looked in all the known locations shown in this video @ 0:50, you might have missed i.
https://youtu.be/RufIydXWWmo

Daybreak Achievements

Daybreak is a game mode where you have to defend a techie from being overrun past the horde.
Its a very challenging fashion and I accept to acknowledge Im non very expert at it.

Best played with friends, this mode is all about non panicking and good employ of resources and roles.
I dont take many tips to offer but if you exercise, leave a annotate below, I will make a section with tips if needed.

Aesyle reports:
Ane of the latest updates changed quite a lot about it.
Max Prestige you can at present hold is 99.999. Used to be 9999. That's tenfold increase.
Prestige reward was doubled. Now, when i cease 7th wave, I get about 1900 Prestige total.
Used to be where you got well-nigh 800-900 only.
The rewards system has been made faster, giving you one extra reward of lower tiers after you complete moving ridge seven and havent finished earlier wave rewards.

Normal Achievements


Get Used to Thwarting
Allow the technician to die during a session of Daybreak.


Green Talon
Fail during the showtime wave in a session of Daybreak.


Human being Contact
Play Daybreak with another human being.

*You need to HOST a game to unlock this i. Bank check your multiplayer options in the Settings while inside the Daybreak session to enable random people to join.

Washed in a Unmarried Game


Caput to Toe So Player
Allow 24 bags of dropped items to accumulate on the ground.

*You tin drib bullets one at a time to make this washed correct quick.


That was it? This is easy.
Survive to the 2d moving ridge in a session of Daybreak.


Fourth dimension'due south Up
Survive to the 4th moving ridge in a session of Daybreak.


The Space Body of water
Survive to the sixth moving ridge in a session of Daybreak.


Be My Bodyguard
Reach the third wave in a session of Daybreak without the technician taking damage.


The Moral High Ground is Mine
Achieve the fourth moving ridge in a session of Daybreak without whatever player using guns.

*If y'all play in single player (or less than 4 human PCs), NPCs firing their weapon do non count against this achievement. And then, the AI firing guns is fine. Using explosives instead of guns will brand this easier.


Conservation of Splatter
Reach the fifth wave in a session of Daybreak without whatever role player using explosives.

*Easier with friends that have lots of guns, ofc, everyone needs to know not to plant whatsoever explosives.


I Was All By Myself
Achieve the sixth wave in a session of Daybreak in single thespian.


Day Broken
Attain victory in a session of Daybreak.


Flawless Victory
Achieve victory in a session of Daybreak without suffering whatever player deaths.


Forgot My Breaches
Achieve victory in a session of Daybreak without any wall sections being leveled.


Hoard Mode
Accomplish victory in a session of Daybreak after collecting 25 CLEO drops.

Multiple Runs


Magnificent Seven
Survive 7 full zombie waves in Daybreak.


Slumber All Day, Out All Night
Survive 49 total zombie waves in Daybreak.


Guilty Spark
Survive 343 full zombie waves in Daybreak.

*I really suggest you go along track of a counter for this on your ain, its maddening not knowing how far y'all take to get until it unlocks. I most cried when it unlocked for me, so freaking finally. This will probably be the last achievement you will unlock on your manner to 100%


Never Forget the Medic
Heal the technician 12 times in Daybreak.


The Pledge
Earn a total of 500 Prestige playing Daybreak.


The Turn
Earn a total of 5000 Prestige playing Daybreak.


Only a Crumb
Open up 0b1111 CLEO Drops. (fifteen)


That Byte Looks Infected
Open 0b11111111 CLEO Drops. (255)


We Don't Need No Education
Repair a wall 12 times in Daybreak.

Prestige Points

These crave you to first unlock the item by surviving waves iii, five or seven and and then ownership things in the main campaign with the Prestige Points you get by calling the Trader or recruiting a Ruddy Talon.

The manner unlocks work is that everytime you survive wave three, moving ridge five or wave seven, y'all get something unlocked just its in gild.

Check the next section for the unlock social club and a more than detailed explanation.


My Own Private Ground forces
Recruit iv Cherry-red Talon contractors to your home community.

*You dont have to accept all four of them in the same customs, each time you recruit a Red Talon, an internal counter goes upwardly, all the same, taking your Talon characters from game to game in New Game+ does non count, you have to spend the prestige points for it to count.


Cargo Cult
Build a CLEO Relay facility in your abode customs.

*The ane you can build in Heartland does not count.
*This is the last reward from getting all wave vii rewards, which means you need to survive wave vii at least 9 times after you unlock all moving ridge three and wave 5 rewards.
*This affair costs 4000 prestige points and needs a large outdoor slot.


Insourcing
Have all iv Ruddy Talon facilities in your dwelling customs at the same time.

* This means you demand to survive wave 7 at least 9 times to go the last facility and exist able to get this achievement.

*The other trouble is to find a base of operations to build all four facilities in, y'all volition demand:

  • Bunkroom: Indoor Small Slot
  • Workshop: Indoor/Outdoor Small-scale Slot
  • Watchtower: Outdoor Small Slot
  • Officeholder Quarters: Indoor Small Slot

*Do not misfile these prefab items with mods, since red talon also sells mods that do not count for this achievement.


Shut Upwards
Impale a screamer with a CLEO heavy sniper rifle.

*The Heavy sniper rifle unlocks past surviving 8 times wave vii.

Daybreak Unlock Gild

Alright, the unlocking of things in Daybreak is kinda special.

So, for example, at that place are 25 unlocks for moving ridge 3.
If y'all survive in a single game, wave iii, wave 5 and wave vii, you get iii "wave 3" unlocks.
Yous

DO Not

get 1 wave 3, unlocked, 1 moving ridge 5, unlocked, one wave vii unlocked.

Once y'all exhaust all rewards for a moving ridge, you lot merely get prestige points as a bonus.

This means that once yous get all 25 "wave iii" rewards, you can merely continue unlocking more rewards past surviving wave 5.

Then, if you want to get a moving ridge 7 item unlocked, you would need to grind ALL moving ridge 3 unlocks and ALL wave 5 unlocks THEN survive wave vii enough times to get the matter you desire.

I establish the unlock nautical chart in this reddit thread: https://www.reddit.com/r/StateOfDecay/comments/9i8cju/daybreak_unlock_order/
where user mcshaggin linked this link
https://cdn.discordapp.com/attachments/446454367789252608/488464369693229057/unknown.png

Landmark Update Achievements

If you already have a community before this update, you volition need to movement to a new map to exist able to discover landmarks (new map or change difficulty on your current one). If you, like me, already have the rest of the achievements, change your best community to green difficulty to make it easier for y'all, afterward you are washed with your map'south landmark, move your community to a unlike map (in that location is a motion community to a new map icon on your map).

When you change difficulty, your map resets but you lot get to proceed influence, characters and stash.
When you lot modify maps, you besides get t keep the stuff mentioned to a higher place.

There is one landmark per map, so in club to merits 3 landmarks, you'll have to play on 3 maps.
There are reports that the same landmark DOES Non count for the 3 landmark achievement, they need to be different. There are 4 maps, then you lot need 3 dissimilar maps out of those.

All landmark outposts cost one thousand Influence (500 on Light-green Zone) to claim them.
If a plague heart is nearby an outpost yous want to claim, you will need to destroy information technology first.

You can easily recognize a landmark outpost by its unique icon on your map, in that location is no need to get searching for it.

My strategy was simple, I took my best community which had over 4000 influence and first, changed difficulty to green. used the radio to phone call a machine (from DLC), find the landmark, impale plague heart nearby, claim outpost, used automobile to get to map exit, modify maps. Repeat that 2 times and you'll become the A Three 60 minutes Tour achievement, it takes around ane to 2 hours max.

Biggest Ball of Twine in Minnesota
Merits a landmark outpost.

A Three Hour Tour
Merits any three landmark outposts.

But It Can Be Better
Fully upgrade a resource outpost.

Yous now can spend influence to upgrade non-landmark outposts 2 times, do so and get the achievo.

*If the achievements are not unlocking for you lot, you might need to restart your microsoft profile.
On the primary menu, lesser centre (to the correct) there is an option to change profile.
Do this and MS will ask you for your profile's e-mail and password, relog and when you get dorsum to the principal bill of fare, the missing achievements should unlock right away.

Homecoming Achievements


Lily, We're Home
Merits a base in the Trumbull Valley map (outside of Heartland).

You lot get this as soon as y'all establish a base in the map.
If you moved maps, you might get this achievement correct away.


You're Then Fine You Blow My Mind
Consummate Mickey Wilkerson'due south story in Trumbull Valley (outside of Heartland).

Ive been following and adding to this thread here:
https://steamcommunity.com/app/495420/discussions/0/3042732979950134137/


Basically, I think the game gets glitched when IzzBee calls for the CLEO drops over and over and over over again.

Yous dont need to the the Botanist quests, I dont think.

Subsequently taking Mickey to the Homestead, you can find an Old Photograph in a nearby stash (NE from Pterodactyl Park, there is a church with a graveyard, get north from there)
Co-ordinate to reports, if you continue the erstwhile photo in your inventory, Mickey will eventually contact y'all most it but you too need to consummate Ray Santos 2d quest, this never happened to me, Mickey never radio called me.

I restarted a new community and the whole storylines, after going to mickey'south homestead I immediately went to the secret stash and got the quondam photo, a new mission immediately started, this didn't happen in my other runs. If you pick the photo you get to call Mickey to meet upward at a bar, then you keep a small mission.

In my commencement run, I didn't call Mickey after getting the photo, that's the glitch, I think.
I believe you should automatically radio Mickey as soon as you grab that flick, if that didn't happen, you lot're glitched. Someone in Discord reported that he stashed the photograph, went to sleep and when he booted the game to continue playing the side by side day, he called Mickey right away.

Yous demand to practise Ray Santos mission to motility into the church base of SoD1.
Then Mickey volition exist bachelor for a final fourth mission and the accomplishment should pop.

Ray Santos
For me, it took four ingame days later on CLEO Oasis mission for Lily to inquire for Ray about some group leaving the valley (Twenty-four hour period seven). Information technology might have been the 4 day wait or 2 solar day wait after I refused helping Izzbee and Chavez with the notebook (the red option said I would carelessness the questline forever)

Afterwards Lily asks for Ray, wait for at least 10 IRL minutes then check the NW military camp from the farmlands base, Ray should be at that place, talk to him and move away from the area for a while.
If he isn't spawning on the campsite for more than an IRL 60 minutes after the radio call, try changing map difficulty, this is a little bit risky so I advise y'all do it equally a last resort (or y'all tin can wait for Undead Labs to patch this issues)

I waited on top of a container a fleck far from base and where Ray is and in xx to 30 IRL mins afterwards the angry phone call, lily chosen again asking for anyone to check on Ray, by going to a house west of his campsite, you will find an aroused annotation in a new container on a tabular array, then a map in the kitchen. Getting this stash map will allow yous to talk to Ray nigh information technology back in his army camp and you volition now be able to take him to the Vet Clinic due north.

Later on that story quest is consummate, y'all will have to wait once again, it was 20 minutes until Lilly talked to Ray nigh his situation, 5 minutes after I finished ane of Tressie's quests, at that time I didn't go whatever story quests yet, x minutes afterward that, Ray chosen the Church of Rise without any response, no quest to that point yet but I felt I was closer, went to Ray and the church after that called but it didn't trigger annihilation, decided to wait, this happened during Day 8.

24-hour interval 9 came, Tressie came to base and gave me a modern and her missions were complete.
After she left, 15 more IRL minutes and Ray asked me to take him to the church building.
Some other 10 minutes and Lilly called Tressie nigh wider distribution.
Night 9, Lilly chosen Ray about him moving to church, this was 5 minutes after I refused a mission to impale a juggernaut for some consumables.

Started 24-hour interval 10, nothing. Read about Domestic dog Tags beingness bugged and I picked them up on Twenty-four hours viii without triggering anything, still have them in my inventory. I do keep getting new dark-brown side quest missions every 10 to 15m..Night x.. 15 IRL minutes before Day xi, Alexis called Ray then asked for my help.

I did a Zedbuster mission that appeared every time I quit and continued the game, this was between Ray Church building mission and Alexis Mission... I don't know if that helped or not.

Day eleven, waiting for the adjacent mission, got a Zedbuster ane and since that worked concluding time, i went ahead and did it only earlier I could outset it, I got the last mission! this was 25 minutes after the concluding i.

Afterwards saving Alexis, I finally got the accomplishment!
Im guessing the key to all of this was the old photo glitch, I'thousand no longer certain virtually Izzy's space CLEO drops.

Other notes:
I did the Tressie (botanist) missions, not certain if it matters.

I sometimes exited to the chief card and came dorsum to see if a new mission would pop, it sometimes worked and sometimes it did not. When information technology worked, I got a mission in around 5 IRL minutes.

For me, missions mostly triggered from 20 to 30 mins with some huge exceptions.
Im not certain if there IS a timer or non, wish we knew more about mission mechanics.

I dont think infestations or enclave block story missions, had a lot of infestations while waiting.

tl;dr

its a skilful thought to trigger Mickey's third mission correct away past getting the quondam photo as soon equally you lot consummate the homestead mission.

Follow the thread/forums or get into the official discord server for more info.
Yous can likewise read this reddit link if you arent afraid of spoilers.
https://www.reddit.com/r/StateofDecay2/comments/pillv4/spoilers_for_trumbull_valley_quest_chain_i/

https://youtu.be/d3BQYSfvhQI

Outro

...and thats it! This game is really best played with a friend.
Im glad microsoft decided to put the game on steam and let usa cantankerous platform and everything, even if it was late.

I wish you all best of luck in your grinds, specially DayBreak, its so tough >.<

Cheers and have a overnice solar day! Im out!

https://www.youtube.com/watch?v=svZYh6KvnzM

mendozahavendecked.blogspot.com

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2033399133

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